Maskar's Oblivion Overhaul

This is an overhaul mod, improving many aspects of the game, while maintaining the overall feel of the game and ensuring compatibility with most other mods. All features are configurable through OMOD installation and/or editing the ini file.

Requirements

This mod does not have any known dependencies other than the base game.

Mods requiring this file

Mod name Notes
Basic harvest Not a hard requirement, just supported mod
Item Description Framework for Maskar's Oblivion Overhaul and WEPON
Manual for Maskar's Oblivion Overhaul v4.9.3 - with improved navigation
Maskar's Oblivion Overhaul - Crafting Tutorial
Maskar's Oblivion Overhaul - Deutsch
Maskar's Oblivion Overhaul - Portugues BR
Maskar's Oblivion Overhaul - Spanish Translation (Obligatorio)
MOBS patch for Maskar's Oblivion Overhaul
MOFAM - An Advanced Guide and Modlist for Oblivion
MOO - katkat's TW 3 Wolves Patch Without this, you won't see the wolves.
MOO - Potential Immersion Enhancement MOO usually is added last in the order of mod managers (LOOT preferred by me), my additions must be added after MOO to take conflict override.
moo savegame
Oblivion Comprehensive Modding Guide by Dispensation (OCMG) Seamless Equipment - MOO file.
OCOv2 - Filter Patch for Mods
Quieter Dragon Sounds (For MOO)
RCB - Realistic Combat Behaviour Only if you use it with the Maskar's MERGE.
Reduced leveling speed
Skyrim Style Weapons for MOO
Smaller MOO Backpacks
Travelling Equipment - Simplified - Maskar's Oblivion Overhaul version
WAC - Integration Optional patch support.
Wac Birds to MOO birds
Weapon Types - Redone patches
Weightless Items - MOO and OOO compatible
Permissions and credits

Credits and distribution permission

Author notes

Starting today (11/03/2024) this mod has updated permissions. Please be aware that users will now need my permission before editing any of my mods. This to keep better track of how my mods are used and that no assets are used incorrectly. Any people already using my assets in their mods (images, scripts, etc.) can keep using them, but permission is required for use of new/updated assets found in future updates.

File credits

Most resources in this mod are from modder resources. Credits for these resources go to the following people:

Donation Points system

Please log in to find out whether this mod is receiving Donation Points

Translations available on the Nexus

Language Name
Portuguese Author: ssantz Maskar's Oblivion Overhaul - Portugues BR
Spanish Author: Rubenoky Maskar's Oblivion Overhaul - Spanish Translation
German Author: NewVegasVaultboy Maskar's Oblivion Overhaul - Deutsch
French Author: Maskar Maskar's Oblivion Overhaul Beta FR
Russian Author: Nealus Maskar's Oblivion Overhaul - Russian

Straight donations accepted

Description

This is an overhaul mod, improving many aspects of the game, while maintaining the overall feel of the game and ensuring compatibility with most other mods. All features are configurable through OMOD installation and/or editing the ini file.

Features added by this mod are:

Compatibility and requirements

No files will be replaced by installing this addon. It will however need OBSE (version 21 or higher) to function properly. No other third-party mods are required to be installed to run this mod.

This mod does not alter any game data (leveled lists, creatures, etc.) directly, but only makes changes through OBSE scripts. Because of this it should be fully compatible with most mods. Load order is not important.

Note that cows added by this mod can be milked when Basic Primary Needs (version 6.2 or higher) is installed.

Supreme Magicka users should check chapter 20.4 of the pdf readme for compatibility instructions.

Install

Uninstall